

It comes in cycles, smiting down all those that have not found safe shelter when the time has come. You were safe, once, when you hunted with your family but during a heavy downpour of rain, you were separated from your kin. In this ecosystem there reigns a food chain of approximately four levels you are on the second-lowest, able to eat small bats and fruits, but easy prey for lizards, vultures, and other creatures you’ll find on your path. We are surrounded by great structures of unknown origin and unknown intent overgrown by mosses, vines, and plants eroded by time. Rain World starts out in a natural, familiar post-apocalyptic setting. As such, it should not be regarded as being either definitive or authoritative.) It should be noted that the below is merely my interpretation of what is a rather minimalist story.

It is up to the reader to decide if they want to spoil themselves with Part III the added understanding could either increase or decrease your enjoyment of the game, depending on the kind of person you are. (Part III is a discussion about the game’s narrative and content here I will spoil the game’s story beats and locations.
